directx 12 download gaming gpu graphics driver intel Intel HD Graphics Technology vulkan 1.1

Intel HD Graphics Driver v6025 with Vulkan 1.1 Support – Geeks3D

Intel HD Graphics driver control panel



Intel HD Graphics driver control panel

Intel has shipped a brand new driver for Home windows 10 for GPUs built-in in Intel sixth Gen (Skylake), seventh Gen (Kaby Lake), eighth Gen (Kaby Lake R, Espresso Lake) and Apollo Lake Core processors. This new driver (model 24.20.100.6025) comes with the next new options:

– Microsoft Home windows 10 April replace options
– Support for DirectX 12 shader mannequin 6.2
– Helps the brand new process supervisor which shows GPU frequency and energy standing
– Vulkan 1.1 Support

Downloads

Intel HD Graphics driver - software information

 

OpenGL help

Intel v6025 is an OpenGL four.5 driver and exposes the identical OpenGL help than v4944 (245 OpenGL extensions).

 

Vulkan help

Intel v6025 exposes Vulkan 1.1.70. Right here is the entire report from GPU Caps Viewer:


– Occasion extensions: 12
– VK_EXT_debug_report (model: 9)
– VK_EXT_display_surface_counter (model: 1)
– VK_KHR_get_physical_device_properties2 (model: 1)
– VK_KHR_get_surface_capabilities2 (model: 1)
– VK_KHR_surface (model: 25)
– VK_KHR_win32_surface (model: 6)
– VK_KHR_external_fence_capabilities (model: 1)
– VK_KHR_external_memory_capabilities (model: 1)
– VK_KHR_external_semaphore_capabilities (model: 1)
– VK_NV_external_memory_capabilities (model: 1)
– VK_KHR_device_group_creation (model: 1)
– VK_EXT_debug_utils (model: 1)
– Occasion layers: 2
– VK_LAYER_NV_optimus (model: 1.Zero.65, impl: 1)
– VK_LAYER_LUNARG_standard_validation (model: 1.Zero.70, impl: 1)
– Bodily units: 1
– [Vulkan device 0]: Intel(R) HD Graphics 630 ——————
– API model: 1.1.70
– vendorID: 32902
– deviceID: 22811
– driver model: 1644425
– reminiscence heap rely: 2
– heap1: 3660MB
– heap2: 3660MB
– reminiscence sort rely: three
– mem sort Zero – heap index : Zero – property flag : 1
> mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
– mem sort 1 – heap index : 1 – property flag : 7
> mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
> mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
> mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
– mem sort 2 – heap index : 1 – property flag : 15
> mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
> mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
> mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
> mem property: VK_MEMORY_PROPERTY_HOST_CACHED_BIT
– extensions: 35
– VK_KHR_swapchain (model: 70)
– VK_KHR_external_memory (model: 1)
– VK_KHR_external_memory_win32 (model: 1)
– VK_EXT_external_memory_host (model: 1)
– VK_KHR_external_semaphore (model: 1)
– VK_KHR_external_semaphore_win32 (model: 1)
– VK_KHR_external_fence (model: 1)
– VK_KHR_external_fence_win32 (model: 1)
– VK_KHR_get_memory_requirements2 (model: 1)
– VK_KHR_bind_memory2 (model: 1)
– VK_KHR_dedicated_allocation (model: three)
– VK_KHR_sampler_mirror_clamp_to_edge (model: 1)
– VK_KHR_maintenance1 (model: 1)
– VK_KHR_maintenance2 (model: 1)
– VK_KHR_maintenance3 (model: 1)
– VK_KHR_shader_draw_parameters (model: 1)
– VK_KHR_push_descriptor (model: 2)
– VK_KHR_descriptor_update_template (model: 1)
– VK_KHR_multiview (model: 1)
– VK_KHR_16bit_storage (model: 1)
– VK_EXT_shader_subgroup_ballot (model: 1)
– VK_EXT_shader_subgroup_vote (model: 1)
– VK_KHR_storage_buffer_storage_class (model: 1)
– VK_KHR_variable_pointers (model: 1)
– VK_KHR_relaxed_block_layout (model: 1)
– VK_EXT_sampler_filter_minmax (model: 1)
– VK_KHR_device_group (model: three)
– VK_KHR_sampler_ycbcr_conversion (model: 1)
– VK_EXT_post_depth_coverage (model: 1)
– VK_EXT_shader_viewport_index_layer (model: 1)
– VK_EXT_shader_stencil_export (model: 1)
– VK_EXT_conservative_rasterization (model: 1)
– VK_EXT_sample_locations (model: 1)
– VK_KHR_image_format_list (model: 1)
– VK_EXT_vertex_attribute_divisor (model: 1)
– system layers: 1
– VK_LAYER_NV_optimus (model: 1.Zero.65, impl: 1)
– gadget options:
– robustBufferAccess: true
– fullDrawIndexUint32: true
– imageCubeArray: true
– independentBlend: true
– geometryShader: true
– tessellationShader: true
– sampleRateShading: true
– dualSrcBlend: true
– logicOp: true
– multiDrawIndirect: true
– drawIndirectFirstInstance: true
– depthClamp: true
– depthBiasClamp: true
– fillModeNonSolid: true
– depthBounds: false
– wideLines: true
– largePoints: true
– alphaToOne: true
– multiViewport: true
– samplerAnisotropy: true
– textureCompressionETC2: true
– textureCompressionASTC_LDR: true
– textureCompressionBC: true
– occlusionQueryPrecise: true
– pipelineStatisticsQuery: true
– vertexPipelineStoresAndAtomics: true
– fragmentStoresAndAtomics: true
– shaderTessellationAndGeometryPointSize: true
– shaderImageGatherExtended: true
– shaderStorageImageExtendedFormats: true
– shaderStorageImageMultisample: true
– shaderStorageImageReadWithoutFormat: false
– shaderStorageImageWriteWithoutFormat: true
– shaderUniformBufferArrayDynamicIndexing: true
– shaderSampledImageArrayDynamicIndexing: true
– shaderStorageBufferArrayDynamicIndexing: true
– shaderStorageImageArrayDynamicIndexing: true
– shaderClipDistance: true
– shaderCullDistance: true
– shaderFloat64: true
– shaderInt64: true
– shaderInt16: true
– shaderResourceResidency: true
– shaderResourceMinLod: false
– sparseBinding: true
– sparseResidencyBuffer: true
– sparseResidencyImage2D: true
– sparseResidencyImage3D: true
– sparseResidency2Samples: true
– sparseResidency4Samples: true
– sparseResidency8Samples: true
– sparseResidency16Samples: true
– sparseResidencyAliased: true
– variableMultisampleRate: true
– inheritedQueries: true
– gadget limits
– maxImageDimension1D: 16384
– maxImageDimension2D: 16384
– maxImageDimension3D: 2048
– maxImageDimensionCube: 16384
– maxImageArrayLayers: 2048
– maxTexelBufferElements: 134217728
– maxUniformBufferRange: 65536
– maxStorageBufferRange: 134217728
– maxPushConstantsSize: 256
– maxMemoryAllocationCount: 1874157
– maxSamplerAllocationCount: 4000
– bufferImageGranularity: 1
– sparseAddressSpaceSize: 17592186044416
– maxBoundDescriptorSets: eight
– maxPerStageDescriptorSamplers: 64
– maxPerStageDescriptorUniformBuffers: 200
– maxPerStageDescriptorSampledImages: 200
– maxPerStageDescriptorStorageImages: 16
– maxPerStageDescriptorInputAttachments: eight
– maxPerStageResources: 200
– maxDescriptorSetSamplers: 384
– maxDescriptorSetUniformBuffers: 1200
– maxDescriptorSetUniformBuffersDynamic: 16
– maxDescriptorSetStorageBuffers: 1200
– maxDescriptorSetStorageBuffersDynamic: 16
– maxDescriptorSetSampledImages: 1200
– maxDescriptorSetStorageImages: 96
– maxDescriptorSetInputAttachments: eight
– maxVertexInputAttributes: 16
– maxVertexInputBindings: 16
– maxVertexInputAttributeOffset: 2047
– maxVertexInputBindingStride: 4095
– maxVertexOutputComponents: 128
– maxTessellationGenerationLevel: 64
– maxTessellationPatchSize: 32
– maxTessellationControlPerVertexInputComponents: 128
– maxTessellationControlPerVertexOutputComponents: 128
– maxTessellationControlPerPatchOutputComponents: 120
– maxTessellationControlTotalOutputComponents: 4096
– maxTessellationEvaluationInputComponents: 128
– maxTessellationEvaluationOutputComponents: 128
– maxGeometryShaderInvocations: 32
– maxGeometryInputComponents: 128
– maxGeometryOutputComponents: 128
– maxGeometryOutputVertices: 256
– maxGeometryTotalOutputComponents: 1024
– maxFragmentInputComponents: 128
– maxFragmentOutputAttachments: eight
– maxFragmentDualSrcAttachments: 1
– maxFragmentCombinedOutputResources: 16
– maxComputeSharedMemorySize: 32768
– maxComputeWorkGroupCount: [65536; 65536; 65536]
– maxComputeWorkGroupInvocations: 1024
– maxComputeWorkGroupSize: [1024; 1024; 64]
– subPixelPrecisionBits: eight
– subTexelPrecisionBits: eight
– mipmapPrecisionBits: eight
– maxDrawIndexedIndexValue: 4294967295
– maxDrawIndirectCount: 4294967295
– maxSamplerLodBias: 16.000000
– maxSamplerAnisotropy: 16.000000
– maxViewports: 16
– maxViewportDimensions: [32768; 32768]
– viewportBoundsRange: [-65536.000000 ; 65535.000000]
– viewportSubPixelBits: eight
– minMemoryMapAlignment: 64
– minTexelBufferOffsetAlignment: 16
– minUniformBufferOffsetAlignment: 32
– minStorageBufferOffsetAlignment: 16
– minTexelOffset: 4294967288
– maxTexelOffset: 7
– minTexelGatherOffset: 4294967264
– maxTexelGatherOffset: 31
– minInterpolationOffset: -Zero.500000
– maxInterpolationOffset: Zero.437500
– subPixelInterpolationOffsetBits: four
– maxFramebufferWidth: 16384
– maxFramebufferHeight: 16384
– maxFramebufferLayers: 2048
– framebufferColorSampleCounts: 31
– framebufferDepthSampleCounts: 31
– framebufferStencilSampleCounts: 31
– framebufferNoAttachmentsSampleCounts: 31
– maxColorAttachments: eight
– sampledImageColorSampleCounts: 31
– sampledImageIntegerSampleCounts: 31
– sampledImageDepthSampleCounts: 31
– sampledImageStencilSampleCounts: 31
– storageImageSampleCounts: 31
– maxSampleMaskWords: 1
– timestampComputeAndGraphics: 1
– timestampPeriod: 83.333000
– maxClipDistances: eight
– maxCullDistances: eight
– maxCombinedClipAndCullDistances: eight
– discreteQueuePriorities: 2
– pointSizeRange: [0.125000 ; 255.875000]
– lineWidthRange: [0.000000 ; 7.992188]
– pointSizeGranularity: Zero.125000
– lineWidthGranularity: Zero.007813
– strictLines: Zero
– standardSampleLocations: 1
– optimalBufferCopyOffsetAlignment: 16
– optimalBufferCopyRowPitchAlignment: 16
– nonCoherentAtomSize: 1

About the author

Admin